Hi,
I´m implemented soft bodies and cloth for Newton so now you can see everything working together. There still a long way to go, I have to add ropes, constraints and a million more features :)
I´m not sure when I´ll realease as I´m going to be really busy next month. Anyway, I´ll try to finish an usable version as soon as possible.
Cheers!
Showing posts with label Rigid Body. Show all posts
Showing posts with label Rigid Body. Show all posts
Saturday, January 29, 2011
Monday, January 17, 2011
Newton for Maya
Hi!
This is the first demo of my implementation of Bullet Physics inside Maya.
Right now is just working with Rigid Bodies but I´m planning to add constraints, soft bodies, cloth and ropes before the end of month.
I´ll release as a free Maya plugin and probably, if I have the time, for Houdini too.
Cheers!
This is the first demo of my implementation of Bullet Physics inside Maya.
Right now is just working with Rigid Bodies but I´m planning to add constraints, soft bodies, cloth and ropes before the end of month.
I´ll release as a free Maya plugin and probably, if I have the time, for Houdini too.
Cheers!
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