This video shows a voxel based fluid simulation. I got all the info about this project in Jos Stam papers. This version is really simple, there´s no interpolation of color, just one big pixel for voxel based on its density. I really want to program the 3d version, but I really have little time although I promise that one day I´ll do it!!! :P
Sunday, November 11, 2007
Saturday, November 10, 2007
3d Fracture Simulation
I programmed this 3d fracture system a long time ago. The mesh is a tetrahedral mesh and the calculation of forces is based on mass & springs. I´m thinking how to make this fast enough for videogames.
Monday, October 29, 2007
SPH Fluid Simulator
Hello!!! this is my first post in the blog. This time I want to show you a small video of the SPH (Smoothed Particle Hydrodynamics) Fluid Simulator I´m working in right now.
The simulator works in 3D but this video shows only 2D cause it´s easier for me to debug. Soon I will post new videos in a full 3d environment. Hope you like it!
The simulator works in 3D but this video shows only 2D cause it´s easier for me to debug. Soon I will post new videos in a full 3d environment. Hope you like it!
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