Monday, September 28, 2015

GPU pathtracer now with textures

Hi! I added textures and depth of field some time ago but I didn't have time to make a video, so here it is a quick one with some models I found on the web.
Running at 1280x800 with a humble GTX 670
I have an Oculus Rift version too, but as expected, any small movement of your head makes the pathtracing restart, so I guess it's not too useful :) And well, after some tests I don't think realtime raytracing will be used for games at least in the next 15 years.
Hope you like it!