Monday, June 18, 2012

New SPH/DEM Maya GPU Solver

Hi! It's been a long time since I updated the blog :) Lately I've been working with openCL and developing a new particle solver for Maya. This video shows the first test of the DEM solver. As you can see it's pretty fast, it can move at good rate more than half a million particles, and even with one million is going pretty well. There's still some room for improvement as it's not yet optimized. For example, I'm not even sorting the particles yet. I'm finishing now the SPH solver so it will be able to simulate liquids soon, I'll keep you posted. All the videos are running using a Nvidia GTX 670. Hope you like it! :)

1 comment:

OLIVER MARTEL said...

¡Fantástico, tiene un pinta estupenda!