Monday, July 2, 2012

First Test of Ionic OpenCL Maya plugin running the SPH solver

Hi, this is the first test of Ionic, my DEM/SPH Plugin for Maya. 300 frames, the simulation took around 11 minutes, 335k particles, too slow yet. The SPH Solver is of course not as fast as the DEM because the mathematics behind are a bit more complex, but again, it's still not optimized at all. I will spend some time improving collisions with animated objects and making a cool user interface. Later on I'll optimize both solvers and I'm thinking about adding Bullet Rigid Body two way interaction, I already did a Bullet plugin for Maya so I have half of the work done, just need time! :O) Cheers! Tony

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