Thursday, September 13, 2012

Lighthouse test

32 millions of particles, 600 frames, 4h 30m
Now the plugin supports Maya Fields, there's one field at the beginning creating some turbulence and then pushing the water a couple of times during the sim.
By the way, this is all in one pass, all the splashes comes directly from the simulation.


Jim said...

Really nice.
I am surprised your gfx card can handle so much particles.

El Tony said...

Hi Jim, thanks

It's not a problem, 3 floats for positions, 3 floats for speed, that's 24 bytes per particle.
That makes 823 Mb for 36 millions and my graphic card has 2 Gb, so I still have room for many more :)