it's been a long time since my last post. First of all, I'm not developing anything new regarding Ionic, maybe in the future I'll go on with it, but right now I'm more interesed in Oculus Rift development and this is my first opengl raytracer (just primitives) video, hope you like it!
2 comments:
Hi Tony,
Check out my similar attempts with Shadertoy demos in Oculus:
https://github.com/portsmouth/OculusShaderToy
https://www.youtube.com/watch?v=0_Cj7mXfFUM
https://www.youtube.com/watch?v=0fOqSdoo83w
Jamie
MPC
Hi Jamie,
that's really cool!
I'm now working in a full realtime pathtracer with trimeshes support in openCL for Oculus too... I fear it will be slow, but interesting :)
Cheers!
Tony
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